Games : All games tagged Void Vultures
Junk Monkeys
GM:
Donnie Clark
Ten years ago, the powers of Earth and their many solar colonies erupted into violence in a system-wide war. With the terrible weapons at their disposal, it wasn’t long before every habitable planet and moon was reduced to an irradiated dustball. Years of mass starvation and deprivation later, we survivors strain out a living by scavenging what remains on derelict ships, stations, and bases. We, the heirs of Earth, have become little more than vultures, picking over the carrion of a golden age of plenty. Kill space monsters and take their space stuff!
Posts : All posts tagged Void Vultures
Junk Monkeys - Revisited
Okay, the first session of Junk Monkeys went okay, with some critiques and exhaustion that went into the AP reports posted previously. Since then, the game has been revised, clarified, and released to the wild. This Sunday, the wife is out of town and I have an open window in...
AP - Junk Monkeys - GM Notes
Overall impressionThe first two rooms went pretty quickly, but the third room, the R&D lab in Mrs. Pidgeons, drug on. We didn’t finish the derelict beyond that; between teaching the system, setup, the play, and the breaks and discussion on various points of the game, we ran for about 6...
AP - Junk Monkeys - Jack F.
Junk Monkeys The Adventures of Sully and Professor Murdertime Hello,This is Jack Fractal of infrno here, and I’m going to tell you about the one-shot session of the Void Vultures playtest rules we did last Friday. Who played Donnie - GM extraordinaire. Had read the rules and picked the scenario.Athey...
AP - Junk Monkeys - Mike A.
What I Liked The stats are all action-focused verbs. The ease of character creation. The basic die mechanic. Random loot drops. Encouraging creative solutions to gain Advantages or apply Gear. What I Had Problems With Still not sure how you deal with 0 in a stat, especially if no gear...
Pre-game Impressions
I believe I have nailed down the amorphous, nagging cloud that hangs about in my head as I read through the beta document. There seems to be a tone of assumed familiarity with system, so the relationship between some of the moving parts is unclear at first. It has taken...


