1st Impressions: The Dungeon Alphabet
I picked up this slim hardback (48 pages, $10, Goodman Games) on a lazy Sunday and flipped through over some coffee. My 1st impression: do you like dungeons? You like old school? Do you like Erol Otus, Jim Roslof, Jim Holloway, or Jeff Easley (and similar)? If you said "yes" to any of that, buy it. Lay down the $10 bucks (plus tax!) and buy the f***r.
To my eye (which, having turned 40 a week and some ago along with the rest of me, has about 31 years of seeing this stuff), the artwork was all new, which was half of the experience right there. I loved the new Roslof, Otus, etc.
The book is heavy paper, illustrated throughout in old school D&D (Basic and 1st ed PHB and DMG) style.
Outside of the artwork, the content is an A through Z walk-through of some dungeon features, with suggestions, comments, and random tables to boot.
"O is for oozes" ...
"Y is for yellow" ...
and, of course,
"W is for weird"
Yea, I like this book. It's like a sling-shot manuever around the sun, round to 1979 and right back to 2010.