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- February 20, 2012
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Game table upgraded! What's new?
Whiteboard v0.2.04 is here! Check out the new snazzy:
- Loading screen, with much improved error handling. If the table fails to load, send me the stack trace by using the 'copy startup info to clipboard' button.
- Objects can be locked, which makes them un-draggable, via a context menu option (right-click on Windows, control-click on OSX). This works if you have multiple items selected, too.
- Line connectors! You can attach the start and end of a line to any object, and when that object moves, the line comes with it.
- More line ending options.
- Lines can be dashed or solid.
- Line weights, for shapes, pencil drawings and lines.
- Sticky note and index card text widgets.
- Image uploads are capped at 3 mB. Lobby me if you want that higher.
- Images now show a loading progress bar.
- The game table itself went on a big diet, from 6.7 mB to 798 kB, 88% smaller!
- New shape libraries. but even cooler, is that libraries are now loaded at run time. There's even a tool ready that will allow you to author your own libraries! However, I still need to handle the upload/selection process, which will happen after premium accounts are rolled out.
How big was this code push?
- 383 files changed
- 19612 insertions
- 17422 deletions
Thanks for you patience, everybody, especially with being understanding about the global wipe. No ponies for you, but how about a Koala?












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Locked items can still be moved if you select them in a group. I'm not sure if its a bug, but it is a thing.
Very nice update Doon!
Thanks!
ooh, nice one Jack! /high five
Whether people realize it or not, these are big changes! Thanks for the work!
When is this going to happend?
@Dennis: 10 hours ago. It's shipped. Your Koala should arrive via UPS in 3-5 business days.
I think we need a sports team. The Infrno Koalas! to compete with the Corgis.
A Corgi vs. Koala head to head matchup!
Nice work on the whiteboard, Doon, I look forward to putting it to use next weekend!
While we're changing the gameboard Mr Mike, is it possible to get it enlargened a bit. Or at least have the option to have it become bigger?
Locked pics is awesome BTW
@Lloyd: The concept of zoom exists, but I haven't figured out how to handle it in multi-user. I'd like to do a google-map style navigator scope, which would give each user their own local state, and leave it to them to move around and zoom. That also gets rid of the scrollbars, which would be more win.
Thanks for the props, we're getting there!
Super excited to use this on Thursday! Thanks for making INFRNO a better place!
Thanks for the great update... Looks like the line drawing is much better than before. Makes mapping a bit easier I think.
How big was that last gametable code push?
That's 2,190 additional lines of WubWub!
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